Summer camp

Week 3 - Problem Solvers Lab

An innovation-focused camp where students design, prototype, and refine solutions to real-world problems.
Problem Solvers Lab introduces students to structured design thinking and product development. Campers identify real-life challenges, brainstorm solutions, and wireframe a simple app concept using usability principles. Students explore coding logic in Scratch to build interactive prototypes and test functionality. The week emphasizes iteration, feedback loops, and refining ideas before presenting a final solution.

About the Class

This camp teaches students how to think before building. They learn to define problems clearly, plan thoughtfully, and improve ideas through testing and revision. Instruction mirrors real-world product workflows in an age-appropriate format. Students leave with both a working prototype and a stronger innovation mindset.

What They Learn

  • Design thinking process
  • Problem framing and solution mapping
  • App wireframing and usability basics
  • Scratch coding logic and interactivity
  • Iteration, testing, and structured pitching

Typical Week

Day 1 — Understanding the Problem
Explore how real-world challenges can be broken into structured problems.

Day 2 — Planning the Solution Workflow
Design wireframes and user flows for a simple solution/app concept.

Day 3 — Build & Test the Prototype
Use Scratch to create interactive features and test functionality.

Day 4 — Debug & Improve
Fix logic issues, refine usability, and strengthen the solution.

Day 5 — Present the Solution
Pitch the final prototype and explain how it solves the problem.

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